Game Developer & Artist

This website chronicles the exploits of a fledgling indie developer as well as serving as his online resume and portfolio. Topics covered include, but are not limited to Game Development, Programming, 3D Modeling, Computer Graphics, and all visual or audible art in general!

Explore Work

About Me

Once upon a time, far from sense of reason and the logic of humankind, there lived a man who made things.

I have studied visual art academically for over 10 years, and am very comfortable with the create, critique, and collaboration process it requires. With over half of my formal education spent studying Fine Arts; I can confidently say I have a very solid foundation in the fundamentals of traditional art and understand how greatly it impacts full comprehension of a digital medium.

I MAKE THINGS

I make audio.

I make visuals.

I try to make games.

Sometimes I write poetry.

Open Portfolio

Skill Sheet

The following are the various skills I have acquired throughout the course of my journey.

Unity

Android Development

Maya

Low resolution modeling and texturing, UV organization, and retopologizing

zBrush

High resolution modeling and texturing

Adobe

Photoshop, After Effects, and Media Encoder

Substance

Substance Painter and Substance Designer

Visual Studio

C#, Java, JavaScript, HTML, CSS, YAML, & Markdown

Digital Audio

FL Studio, Ableton, and Native Instruments

Fine Arts

Graphite figure drawing and Classical Piano

Does any of this sound even remotely interesting?

I hope so! if you’re not familiar with the site, I encourage you to browse through, or try out some of the quick links found above. If you would like to get in touch, feel free to click the button below and reach out!

Heya, Space Cowboy

Fun Facts About Me

‘I actually don’t have any fun; like, none at all. True story.’

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