big steps!

implemented Google Play Games Services for the game, the only thing left to add in is cloud save. did it all surprisingly quickly; so far it has taken less than a week, granted the instructions i’m following say it should take about an hour. that is a laugh. either way, i never thought I’d have global high scores or achievements my first game and it’s great have them in early in development.

second big announcement is, closed internal testing has officially begun! it will be so great to finally get some feedback on the game. part of me feels i may have already waited too long to do this, so its great that it’s happening at last.