been taking the weekends off fairly consistently as of late. although that does not necessarily mean not working on the game, although it technically kinda does.

this may seem confusing, but i have been using the weekends for inspiration and learning. i am currently sifting through a few books on the topic of code architecture and also have been trying to get inspired early on for my inevitable swan song of an rpg.

it is a bit of a balancing act and it is hard to feel productive… like i am moving forward. but i think it is important to keep sight of my goals and remind myself that my current project is a means to an end.

development architecture cycle