i have resumed work on the game for the year. today was hard.
at first, it seemed like the house of cards i have slowly been building was collapsing before my very eyes; but then it all started to make sense again.
i got the dialogue integrated from testing stage into the actual game; swapped from toggling the gameObject on/off to using animation.
started working on a means to toggle dialogue from my texture based spawn system. got it triggering, just need a means to break a for loop and rese where i left off; think i have an idea for it. started implementing today, but the day grew short.
back at it, it seems.