idk if the new regiment is increasing or decreasing my productivity. i am still getting things checked off, but it is difficult to gauge whether or not it is an improvement honestly, i’m not even sure i’ve followed it at all this week; but it is good to still have a general idea of the direction i should be moving
implemented charge shot mechanics and removed the fire speed altogether to allow shooting as fast as you can mash buttons. still in the process of tweaking damage and material values for proper balance and visual appeal, but it is exciting to have the new mechanic. it reminds me of Megaman, can only hope it is half as engaging