i guess the machine learning seminar i took got me thinking started playing with the ML-Agents package in Unity. idk if I am hoping I can somehow program robots to finish the game for me, or if I am just bored and needed some new influx of input it is definitely intriguing and I’m surprised how quickly the agents could outperform me. i intend to complete the course, due to not finishing the first course, even though i feel it has served its purpose. this one seems a bit more current, as far as the technique itself. there are a lot of possibilities, however i think i should refrain from incorporating this into my current project just yet anyhoo, i feel ready to model tomorrow to close out the week and will finish the course and resume regular workflow