finished up the high resolution model sculpting and vertex colouring in zBrush, got the model decimated and have started laying out the final topology in topogun
had some strange issues merging subtools in z… ended up reloading a save to find a piece disappearing and reappearing, sort of flickering as the camera would rotate. ended up undoing and using zremesher on an older version. weird and glitchy; the one subtool was mucking up the entire merge function