editor

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wasted week

feeling lousy

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something I did broke the save system, not really sure what exactly, so I’ve backed everything up as it was broken and am restoring last week’s backup, which seems to work.

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two or three days of depression, so I’m working on a holiday. at least it is my least favorite one, maybe second to new year’s, i suppose didn’t really do much.

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slowly regaining momentum

swapped scripting backend

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it is beginning to happen though added a data privacy button for opting out and lighting effects for the desert world

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what a rough day i remember it being tricky to go back and forth between scripting backend types (mono, IL2CPP) and needing the internet to do so, but I don’t recall having so many problems!

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feeling lousy

mildly winning

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two or three days of depression, so I’m working on a holiday. at least it is my least favorite one, maybe second to new year’s, i suppose didn’t really do much.

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so, i didn’t do anything today, but the rest of the week has been most productive! i’m talking big bugs with single lines; it feels like the home stretch, but honestly it looks halfway there.

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swapped scripting backend

make it make more sense

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what a rough day i remember it being tricky to go back and forth between scripting backend types (mono, IL2CPP) and needing the internet to do so, but I don’t recall having so many problems!

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you’d think this sort if thing would be more obvious from a design standpoint, but it’s the kind of thing you need to learn first hand or have previous experience, i guess anyway, after questioning the entire health orb mechanic now that healing inventory items work, i came to the conclusion the drop conditions should just be adjusted.

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