unity

cusp versus edge: fight!

life is so difficult to navigate lately… this is coming from someone who doesn’t go anywhere or do anything except live his pursuit i am either on the cusp of something brilliant, some huge revelation or new threshold of understanding; or at the edge of some immeasurable disaster, a great unravelling of everything i have known or built and perhaps disillusion of everything that may ever come to be it is tough to say, maybe I don’t wanna label it, or speak the thought into existence progress is coming along well on the seventh spaceship.

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moving forward

feeling rather unproductive, but slowly trudging along… been learning about and implementing preprocessor directives as i finish off the massive stage progression system update and world section integration, which i am still hoping will work out okay in the end; it seems to be so far the preprocessor clauses should prevent a bit of user (developer?

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testing huge rewrite

finally got what i am hoping to be the major changes involved in this “huge rewrite” completed and have started testing. lots and lots of notes/bugs already, it is hard to feel like i am making progress, but these things should have been this way from the start.

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huge rewrite in progress

making everything the way it should have always been. am learning a lot and also realizing how much i have already. you know you wrote some sexy code, when what you added to the code base is less than you removed and it does MORE stuff… the stuff you really want

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