unity

<<<<<<< HEAD

many changes, most recent: item ability functional

groovy

<<<<<<< HEAD

it actually seems to work… at first test… i just can’t use old save data. idk how imma add shit and not break the save data signature… i didn’t even change it, but old files load funny.

More =======

actually opened up zbrush this week and got the model imported, the project started. also, started work on the weapon effect system was harder than expected to get a prototype working.

More >>>>>>> 40b3e663387fed20008583eee2c3988dcebd7c80
<<<<<<< HEAD

la, la, bumba

bday vacay

<<<<<<< HEAD

i changed like a million things to fix a hundred… if that isn’t a saying, quote me. idk what to even test anymore december I am supposed to add all these people… the weapon change system seems good… recent adjustments to equipment strength seems appropriate… i need to figure out the relic/accessories, the ability system… what am I missing?

More =======

so, almost done with my month long birthday break it officially began april 23 to play the Nier remake, still did a few things during it though edited the spawn textures for world 0, section 1 to adjust for difficulty need to start modeling items and get on with it

More >>>>>>> 40b3e663387fed20008583eee2c3988dcebd7c80
<<<<<<< HEAD

boss ship 3 model complete

second section of first star world prototype

<<<<<<< HEAD

got the model imported, all the materials setup and the textures compressed. still need to program the fight and do attack animations

More =======

laid out spawn textures will probably need to refine ha, this is a haiku

More >>>>>>> 40b3e663387fed20008583eee2c3988dcebd7c80
<<<<<<< HEAD

holy wasted week Batman!

spaceship 07 in game

<<<<<<< HEAD

finished laying out the base colors for boss ship 3 in zbrush, still need to paint the decals and decimate also think the weapon effect system is working, managed to figure out a way to set the default effect when unequipping a weapon altogether, which of course wasn’t as difficult of a problem as it seemed to be, once i had written the code supposed to test the stage progression system a bit this weekend, maybe i should add in a third type first… it is good to be feeling motivated again!

More =======

another unproductive feeling week. how long did this damn model even take? has it been forever? it feels like it need to test the game and pivot back to programming next week.

More >>>>>>> 40b3e663387fed20008583eee2c3988dcebd7c80