Development Log

I hear people call them blogs nowadays.

currency and level stat bonuses

i keep going back and forth between feeling really accomplished and totally unproductive. can my disposition be attributed to the current pandemic the world faces? who knows? the level stat bonuses and currency collection actually add a refreshing dynamic to the game loop and drive the player to perform other behaviors than just attack and dodge.

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save system progress

nearing initial phase of save system completion at which point testing can finally begin still need a good solution for controlling the world map state. everything is coming together, it’s just taking a long time

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new norm?

still working on save system when it’s busy like this, it seems like i am only able to log around once a week having doubts about the project think I’ve been working on it too long

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save system alpha

kinda complicated shit going on at this stage. ended up using two static variables, a bool and a byte, to keep track of isLoading state and a selected save slot index.

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