something said for difficulty
restart or retry means you redo kinda laughing a bit at that line here. before it just kind of restarted the spawn loop, reset your position and healed you up. now, any experience you obtained while playing the stage is lost when you either manually restart the level, or die and try agsin funny that it took as much effort as it did, perhaps that is a symptom of modern gamedev… some strange snafu when something oft considered an aged, old fashioned type of mechanic or functionality is actually harder to implement than a more sophisticated mainstream approach a time worn game rule: you die; you go back.
More