Development Log

I hear people call them blogs nowadays.

inventory and character stats work

been working on the inventory and character stats for about a week now, it is coming along well, but not without some struggle… i suppose it is always that way.

More

more ah-ha

scriptable objects, scriptable objects… holy crap, scriptable objects! how many times have i overlooked articles or videos regarding this topic because i thought i already knew what they were. oh, how wrong i had been.

More

health pickup and more; an ah-ha moment

i’ve struggled with a lot over the past few days…actually still a few battles in progress i haven’t yet won. i want to focus on something good, the sort of ah-ha moment i had sometime after watching a tutorial video mimicking the Mario Odyssey kingdom select menu.

More

messing with world map/world select

lots of headaches trying to follow an online example… eventually tracked down the culprit accidental - but progress

More