c-sharp

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immense suffering

mildly winning

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have been doing terrible, but slowly getting back in the swing of things fixed a few bugs this week that weren’t game breaking and as such have been lingering around for a year or more.

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so, i didn’t do anything today, but the rest of the week has been most productive! i’m talking big bugs with single lines; it feels like the home stretch, but honestly it looks halfway there.

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mildly winning

lengthy lapse

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so, i didn’t do anything today, but the rest of the week has been most productive! i’m talking big bugs with single lines; it feels like the home stretch, but honestly it looks halfway there.

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haven’t been able to force myself to work on the game for quite some time, have been on a sort of hiatus added changes to correct the energy ability items/shield ability bug, as well as fixed the energy meter spending and shield ability consumption added reset trigger parameter to player animator controller to facilitate the above basically, the animator Rebind function was resetting the animator parameters too, which i use for the shield ability.

More >>>>>>> 40b3e663387fed20008583eee2c3988dcebd7c80
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lengthy lapse

ouchie

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haven’t been able to force myself to work on the game for quite some time, have been on a sort of hiatus added changes to correct the energy ability items/shield ability bug, as well as fixed the energy meter spending and shield ability consumption added reset trigger parameter to player animator controller to facilitate the above basically, the animator Rebind function was resetting the animator parameters too, which i use for the shield ability.

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difficult day thought i had the new item ability system working before the weekend five hours of work later today, i think it is working. at first i thought the static variables i was using were the problem, but i ended up keeping them.

More >>>>>>> 40b3e663387fed20008583eee2c3988dcebd7c80
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ouchie

many changes, most recent: item ability functional

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difficult day thought i had the new item ability system working before the weekend five hours of work later today, i think it is working. at first i thought the static variables i was using were the problem, but i ended up keeping them.

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it actually seems to work… at first test… i just can’t use old save data. idk how imma add shit and not break the save data signature… i didn’t even change it, but old files load funny.

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