photoshop

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la, la, bumba

boss ship 3 model complete

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i changed like a million things to fix a hundred… if that isn’t a saying, quote me. idk what to even test anymore december I am supposed to add all these people… the weapon change system seems good… recent adjustments to equipment strength seems appropriate… i need to figure out the relic/accessories, the ability system… what am I missing?

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got the model imported, all the materials setup and the textures compressed. still need to program the fight and do attack animations

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boss ship 3 model complete

boss ship 3 vertex color complete

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got the model imported, all the materials setup and the textures compressed. still need to program the fight and do attack animations

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starting the week out well, productivity apps seem to be helping me be aware of and provide accountability for my time. had to do a tiny bit of sculpting to reshape a few parts, i thought i was done with it at least twice, but kept finding details i missed.

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boss ship 3 vertex color complete

bday vacay

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starting the week out well, productivity apps seem to be helping me be aware of and provide accountability for my time. had to do a tiny bit of sculpting to reshape a few parts, i thought i was done with it at least twice, but kept finding details i missed.

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so, almost done with my month long birthday break it officially began april 23 to play the Nier remake, still did a few things during it though edited the spawn textures for world 0, section 1 to adjust for difficulty need to start modeling items and get on with it

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bday vacay

second section of first star world prototype

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so, almost done with my month long birthday break it officially began april 23 to play the Nier remake, still did a few things during it though edited the spawn textures for world 0, section 1 to adjust for difficulty need to start modeling items and get on with it

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laid out spawn textures will probably need to refine ha, this is a haiku

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