unity

many changes, most recent: item ability functional

it actually seems to work… at first test… i just can’t use old save data. idk how imma add shit and not break the save data signature… i didn’t even change it, but old files load funny.

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la, la, bumba

i changed like a million things to fix a hundred… if that isn’t a saying, quote me. idk what to even test anymore december I am supposed to add all these people… the weapon change system seems good… recent adjustments to equipment strength seems appropriate… i need to figure out the relic/accessories, the ability system… what am I missing?

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boss ship 3 model complete

got the model imported, all the materials setup and the textures compressed. still need to program the fight and do attack animations

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holy wasted week Batman!

finished laying out the base colors for boss ship 3 in zbrush, still need to paint the decals and decimate also think the weapon effect system is working, managed to figure out a way to set the default effect when unequipping a weapon altogether, which of course wasn’t as difficult of a problem as it seemed to be, once i had written the code supposed to test the stage progression system a bit this weekend, maybe i should add in a third type first… it is good to be feeling motivated again!

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