unity

groovy

actually opened up zbrush this week and got the model imported, the project started. also, started work on the weapon effect system was harder than expected to get a prototype working.

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bday vacay

so, almost done with my month long birthday break it officially began april 23 to play the Nier remake, still did a few things during it though edited the spawn textures for world 0, section 1 to adjust for difficulty need to start modeling items and get on with it

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second section of first star world prototype

laid out spawn textures will probably need to refine ha, this is a haiku

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spaceship 07 in game

another unproductive feeling week. how long did this damn model even take? has it been forever? it feels like it need to test the game and pivot back to programming next week.

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