uvw and textures bossShip_01 done
laid out the uv’s and textured the base section of the first boss model. really nice how quick this process is nowadays.
MoreI hear people call them blogs nowadays.
laid out the uv’s and textured the base section of the first boss model. really nice how quick this process is nowadays.
Morekind of a troublesome day… accomplished: laid out the uv’s and textured the wing section of the first boss model. fights: had some problems early on in the day, everything i exported from zBrush was coming out with fragmented sections of polys.
Morei can’t believe its been a week and this model isn’t retopologized yet. to be fair, i lost a few days this week to unexpected circumstances, but i really thought it could be done by today and i am still working on topology… when topology doesn’t even matter.
Morecannot believe this is all i really got done today! kinda upset about it. was having a lot of issues getting meshes to decimate. they would either disappear or start to blink randomly when viewed from certain angles.
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