basic framework fully implemented
most of the basic functionality you’d expect from a game interface is in place, the modal window is functioning properly and has been customized further to allow for momentary in-game announcements as well.
MoreI hear people call them blogs nowadays.
most of the basic functionality you’d expect from a game interface is in place, the modal window is functioning properly and has been customized further to allow for momentary in-game announcements as well.
Morethe model window is done and seems to be functioning properly. i even adjusted it a bit to allow for an even more generic version with no buttons and just text that i can use for my ready and game over panels.
Morei realised that somehow when i thought i fixed my autofire glitch i had going on, i also made the player uncontrollable during the ready phase at the start of each level.
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