Development Log

I hear people call them blogs nowadays.

restless night turned early morning

i felt like i got a good amount done yesterday, so i am not sure why sleep was so elusive last night. i even squashed the automatic fire glitch i was getting upon level restart after player death.

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enemy health bars

got the health system working, i think… or implemented on one enemy at least. really happy about getting it going in one day. there are some really good examples of this online and some really bad ones too, much like everything on the internet i suppose.

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dealt by number

finally got the damage popup text to work… was definitely a bit of a struggle. i had to hack together a few different examples i found online and basically get it working my own way.

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added UI sound and audio control

i have come to loathe rain… it means getting no work done until i am able to invest in a larger UPS. wasn’t a complete loss of a day though, i did manage to get the audio settings panel hooked up and working.

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