homerun
make it make more sense
got planet 2 rudimentary implementation going. i had a few problems wrapping my head around this particular bit of my old code, due to not having looked at it in almost a year.
More =======you’d think this sort if thing would be more obvious from a design standpoint, but it’s the kind of thing you need to learn first hand or have previous experience, i guess anyway, after questioning the entire health orb mechanic now that healing inventory items work, i came to the conclusion the drop conditions should just be adjusted.
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