maya

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boss 2 sub-D complete

didn’t get a lot of time to work on the actual project this week, spent most of my time studying. hopefully get the zBrush work done next week at least, who knows

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unwritten words

i think i need to start documenting more things in this log… working on the second terrain and i realised i couldn’t really remember the exact workflow i used, just a couple notes on the polygon count that were actually misleading after digging into the old project files.

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shrimp progress

i was seriously hating this monday. by the end of day 2, i was happy enough to carry on to zBrush the next day

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